❓ Help Center
How-to guides for running your league, and reference documentation for everything the platform does.
▶ New here? Watch Getting started — joining your league and your first RSVP. Once you're in, FYL in 3 minutes shows your way around a season, then Betting in 5 minutes, how the pools work, and Matches in 5 minutes, head-to-head from setup to result. Or browse all the video clips.
Getting Started
- Creating your leagueHow-toFor organizersHow to create a league — name, web address, and league type — and the first settings a new commish should review.
- Inviting and adding membersHow-toFor organizersHow to bring players into your league with invite links or direct guest adds, and what each member role can do.
- Joining a leagueHow-toEveryoneThe three ways to join a league — an invite link, the league's public page with a join passcode, or being added directly by an organizer. Opening a league's page is not enough on its own.
- Getting helpHow-toEveryoneHow to search the help center, ask Caddie a question, and contact support — and which of these require signing in.
- Installing FYL on your phoneHow-toEveryoneHow to add FYL to your home screen on iPhone and Android, and why iPhone users need it before notifications will work.
- Choosing light or dark modeHow-toEveryoneHow to switch FYL between light and dark, and which parts of the app the choice applies to.
- Messaging your leagueHow-toEveryoneHow to DM a league mate, start a group chat, find your league's announcements, and what the message badges mean.
- Notifications: what reaches youHow-toEveryoneYou get one notification when you have unread messages, not one per thing that happens — plus the few alerts that always come through, and the single setting that controls it.
- Importing your rosterHow-toFor organizersHow to bring in a whole roster at once by pasting a list, instead of adding members one at a time.
- Asking CaddieHow-toEveryoneHow to ask Caddie, the in-app assistant, about how the app works, the Rules of Golf, your leagues and events, and your event's scores — including the context chip, tap-to-choose answers, downloadable tables, daily limits, and who can use it.
Events
- Creating an eventHow-toFor organizersHow to create an event with the five-step wizard: Rounds, Details, Games, Players, and Review.
- Setting up tee times and pairingsHow-toFor organizersHow to build tee time slots, assign players to groups, auto-assign the field, set tees, and move players in bulk.
- Managing RSVPs, capacity, and the waitlistHow-toFor organizersHow in, out, and waitlist statuses work, how tee times cap the field, when the waitlist auto-promotes, and what changes after lock.
- Cancelling or deleting a roundHow-toFor organizersHow to cancel a round that shouldn't count, how to delete one that never should have existed, and what happens to bets, scores and notifications in each case.
- Turning Markets or Matches off for a roundHow-toFor organizersHow a commish or admin turns Markets (betting) or Matches (side-versus-side) off or back on for a round, what happens to bets and matches already on it, and how to set what new rounds start with.
Games
- Setting up gamesHow-toFor organizersHow to add a game to a round, pick a format, choose Everyone or Choose-players participation, and combine games without hitting a compatibility limit.
- Splitting a game into flightsHow-toFor organizersHow to split one game into handicap-based flights, set the ranges, auto-sort the field, and what can and can't change after creation.
- Setting up and running matchesHow-toEveryoneHow to set up head-to-head matches for a round, who can create one, how to decline a match someone set up with you, what each format means, and how a match is won.
Betting Pools
- Running pre-round betting poolsHow-toFor organizersHow the auto-generated pari-mutuel betting slate works, when betting opens and closes, custom markets, void warnings, and settling up after the round.
- How betting worksHow-toFor playersPari-mutuel betting for players: how the pot and the odds work, placing a bet, what The Field is, how a round settles, making your own market, and how payouts and settling up work without any money passing through the app.
League Settings
- League settings and standingsHow-toFor organizersWhere a commish or admin sets the league's logo, join passcode, holes per round, and Bot Coverage, and how the Standings page's four tabs and configurable points race work.
- Enabling League Index (computed handicaps)How-toFor organizersHow to turn on computed League Index for your league, what each setting controls, how the computation works, and how to override a member's number.
- Managing roster alerts (managers)How-toFor organizersHow commish/admin push alerts for new members, guest joins, and field/waitlist changes work, and how to turn on the per-RSVP play-by-play.
- Your league's Admin Action listHow-toFor organizersThe commish/admin-only block at the top of your league page that lists outstanding admin work — unassigned tee times, ungrouped games, settling betting markets, and an empty calendar.
Public Pages
Playing
- Using the Play tabHow-toEveryoneWhat the Play tab shows, how to RSVP straight from a round card, what the sheet after RSVPing is for, and how multi-round events work.
- RSVPing to an eventHow-toFor playersHow to mark yourself in or out for an event, what the waitlist means, and how to change your answer.
- Entering your scoreHow-toFor playersHow to enter scores hole by hole on your phone during a round, score for playing partners, and fix a mistake.
- Confirming a roundHow-toFor playersHow confirming a scorecard works, what disputing does, and who can clear a confirmation if something needs fixing.
- Seeing where your group stands during a roundHow-toFor playersThe between-holes summary that appears when you save a hole, why a game sometimes says a hole is still out on the course, and where to see the whole field.
- Understanding your handicap and net scoreHow-toFor playersThe difference between your player index, your League Index, and your course handicap, when it's locked for an event, and how net scores are calculated.
- Viewing event resultsHow-toEveryoneHow an event's three results tabs — Leaderboards, Stats and Recap — fit together, what the Rounds, Games, Matches and Event views show, and how the round bar works.
- Viewing event statsHow-toEveryoneHow to read an event's Stats tab — the whole-event charts, one round's scorecard grid and tables, the Player Performance columns, and asking Caddie about the data — and how it lines up with settled betting markets.
Rules of Golf
- Out of bounds: what happens to your scoreHow-toFor playersWhat to do when your ball goes out of bounds (OB) — beyond the white stakes or line: add one penalty stroke and play again from where you last hit, plus the optional local rule some leagues use instead.
- Playing a provisional ballHow-toFor playersWhen and how to play a provisional ball so you don't have to walk back if your first one is lost or out of bounds, and when it becomes your ball in play.
- A lost ball and the three-minute searchHow-toFor playersHow long you have to search for a lost ball, what the penalty is, and the optional local rule some leagues use to keep play moving.
- Penalty areas: yellow and red, and your optionsHow-toFor playersWhat to do when your ball goes in the water — a pond, lake or creek — or another penalty area (what used to be called a water hazard): the difference between yellow and red stakes, your relief options and the one-stroke penalty.
- Declaring your ball unplayableHow-toFor playersWhen you can declare a ball unplayable, your three relief options, and the penalty.
- A ball in a bunkerHow-toFor playersWhat you can and can't do in a bunker, and your options when the ball is unplayable there.
- Relief from cart paths and other immovable obstructionsHow-toFor playersYou get free relief when a cart path or other immovable man-made object is in your way: find the nearest spot with complete relief and drop within one club-length.
- Ground under repair and temporary waterHow-toFor playersFree relief from ground under repair, animal holes and temporary water (puddles): nearest point of complete relief, one club-length, no nearer the hole — including a puddle or casual water on the course.
- An embedded ball (plugged lie)How-toFor playersA ball stuck in its own pitch mark in the general area gets free relief: drop within one club-length behind where it sits, no nearer the hole.
- Loose impediments and movable obstructionsHow-toFor playersYou can remove loose natural objects and movable man-made objects near your ball without penalty, with care not to move the ball off the green.
- Your ball moved while at restHow-toFor playersWhat to do when a ball at rest moves: wind or water means play it where it is; you or an opponent causing it is usually a penalty and a replace; others mean replace with no penalty.
- Playing the wrong ballHow-toFor playersIf you hit someone else's ball, add two penalty strokes in stroke play, don't count those shots, and fix it before you tee off on the next hole.
- Hitting from outside the teeing areaHow-toFor playersIf you tee off from the wrong spot, add two penalty strokes in stroke play and replay from inside the tee box; correct it before the next hole or you are disqualified.
- Putting green basics: marking, repairs and the flagstickHow-toFor playersWhat you can do on the green: mark and clean your ball, repair damage, leave the flagstick in or take it out, and what not to do.
- A ball on the wrong greenHow-toFor playersIf your ball lands on a green that isn't the one for your hole, you can't play from it. Take free relief by dropping within one club-length of the nearest spot clear of it.
- Hitting the ball twice with one swingHow-toFor playersAn accidental double hit counts as one stroke with no penalty.
- Taking relief: measuring and dropping correctlyHow-toFor playersHow to take relief: pick the reference point, measure a club-length, drop the ball from knee height, and what to do if it rolls out of the area.
- Maximum score and net double bogeyHow-toFor playersPicking up at a maximum score is a format your league sets; net double bogey is a separate handicap cap that applies to your posted score.
- Local rules and the committeeHow-toFor playersA local rule is a change the committee makes to how the standard Rules apply on your course or in your league. Ask your organizer which ones your league uses; the app doesn't record them.
Reference
- ForeYourLeague product overviewReferenceEveryoneEvery capability in the shipping product — leagues, events, scoring, games, markets, stats, broadcast — and what is not built yet.
- Game formats referenceReferenceEveryoneEvery game format ForeYourLeague runs — how each is played by golfers and how the platform scores it, with settings and honest caveats.
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