To create a league, go to Leagues, tap + New League, and follow the five steps. Only the first is required — you can skip the rest. The person who creates a league becomes its commish, the league owner with full control over settings, members, and events.
How do I create a league?
- Open Leagues from the navigation bar and tap + New League.
- Basics — enter a League name (for example, "Saturday Skins League"), check the URL slug, pick a Type (Co-ed, Men's or Women's), and optionally add a Description your members will see. This step is required.
- Home course — pick the course your league usually plays. This sets your league's location and pre-fills the course when you create an event. You can skip it, but see the note below before you do.
- Season & profile — the months you play, a skill level, and a short blurb for players browsing for a league. All optional.
- Finding & joining — two separate switches: whether your league is listed for other players to find, and whether it has a join passcode letting people join themselves from your public page. Both are off by default.
- Review — check everything over, including anything you skipped, then tap Create League.
Which steps can I skip?
Every step except Basics. The review screen tells you what a skipped step costs rather than leaving it blank, and nothing you skip is lost for good — it can all be filled in later.
Can I change these later?
Everything except the URL slug, which is permanent.
Name, description and type live under League Settings → Settings → Profile. The home course, playing season, skill level, directory blurb and listing switches are in the same tab under Location & discovery.
How do I get my league found by other players?
In League Settings → Settings → Location & discovery:
- Set a home course. The directory sorts by distance, so a league with no home course can't be listed.
- Turn on List in the league directory. Your league's name, blurb, member count and the town of your home course become visible to any signed-in player looking for a league.
- Optionally turn off Open to new members — you stay listed, marked as full.
Listing is off by default. Nothing about your league is shown to non-members until you turn it on.
What is the URL slug, and can I change it later?
The URL slug is your league's permanent web address — the identifier that appears in every link to your league, including its public page. The slug cannot be changed after the league is created, so choose it carefully. It is generated from your league name (lowercased, with hyphens between words), but you can edit it on the create form before submitting. Each slug is unique across all of ForeYourLeague — if yours is taken, the form tells you before you create.
Which league type should I pick?
The type — Co-ed, Men's, or Women's — describes who plays in your league. Pick the one that matches your membership. Most mixed groups choose Co-ed.
What settings should I review first?
Only a commish or admin can manage league settings. From your league page, open the menu and choose Manage, then use the Settings tab. Worth a look before your first event:
- Profile — edit the league name, description, and type at any time (the slug stays fixed).
- Logo — upload a league logo. It appears on your league's pages and public page.
- Public page — a toggle that controls whether anyone with the link can view your league page and event leaderboards without logging in. When it is on, you get a shareable link to copy.
- Join passcode — shown when the public page is on. Setting a short, memorable word (for example, "BIRDIE") lets visitors join your events directly from the public page; leaving it off keeps the public page view-only. See Joining a league for what visitors experience.
- AI Features → Post-round recap — an optional AI-written narrative recap of each round. It is off ("Disabled") by default; if you turn it on, you choose a tone from "PGA Tour" (clean and professional) through "No filter", plus an optional recapper name and style note.
The Members tab on the same Manage page is where you review your roster and assign roles once people start joining.
What should I do next?
Bring in your players — see Inviting and adding members for invite links, adding guests directly, and what each member role can do. After that, create your first event from the league page.